AliceVision

Photogrammetric Computer Vision Framework

  • 3D Reconstruction
  • Photomodeling
  • Camera Tracking

        

Photogrammetry Pipeline

Photogrammetry is the science of making measurements from photographs. It infers the geometry of a scene from a set of unordered photographies or videos. Photography is the projection of a 3D scene onto a 2D plane, losing depth information. The goal of photogrammetry is to reverse this process.

The dense modeling of the scene is the result yielded by chaining two computer vision-based pipelines:
“Structure-from-Motion” (SfM) and “Multi View Stereo” (MVS).

Learn more about each step of the photogrammetry pipeline.

Sponsors and Partners

If you are part of an institution or company using AliceVision or Meshroom,
please consider becoming a corporate sponsor of ALICEVISION Association.

Meshroom Software

Photogrammetry Workflow

  • High Quality 3D Models
  • Use GPUs to combine High Quality with Performance
  • Scalable solution (>1K Images)
  • Nodal Editor with Caching Mechanism
  • Augment a solved Structure-From-Motion with new images

Post-processing and Retexturing

  • Decimate your mesh
  • Retexture your mesh in Meshroom after retopology in Blender, ZBrush, Maya, ...
  • Use Custom UVs or automatically generate them

HDR Panorama Workflow

  • Fusion of Multi-bracketing LDR images into HDR
  • Alignment of panorama images
  • Support for fisheye optics
  • Automatically estimate fisheye circle or manually edit it
  • Take advantage of motorized-head file

Render Farm submission

  • Easy to integrate in your Renderfarm System
  • Add specific rules to select the most suitable machines regarding CPU, RAM, GPU requirements of each Node

Custom Pipelines

  • You can create custom pipelines and use it as a default template
  • It is a fully Open Source nodal workflow, so you can enter into the code and customize some steps to specific needs without re-creating a full pipeline
  • Contact us for specific customizations

Software Integrations

Blender Plugins

Setup Blender from your Meshroom scene

Import the result of your reconstruction in Blender for retopology and import your optimized model back into Meshroom for Texturing.

Houdini Plugin

AliceVision in Game Development Toolset

This plugin, created by SideFX, allows you to perform 3D reconstruction with AliceVision engine directly in Houdini.

Libraries

AliceVision

Photogrammetric Computer Vision framework

AliceVision is a Photogrammetric Computer Vision framework for 3D Reconstruction and Camera Tracking.

CCTag

Concentric Circles Tag

This library detects and identifies CCTag markers with sub-pixel precision while being largely robust to challenging shooting conditions.

PopSIFT

Scale-Invariant Feature Transform (SIFT)

This library provides a GPU implementation of SIFT. It can perform at 25 fps on HD images on recent graphic cards.

Results

Open Source

We build a fully integrated software for 3D reconstruction, photomodeling and camera tracking. We aim to provide a strong software basis with state-of-the-art computer vision algorithms that can be tested, analyzed and reused. Links between academia and industry is a requirement to provide cutting-edge algorithms with the robustness and the quality required all along the visual effects and shooting process.

This open approach enables both us and other users to achieve a high degree of integration and easy customisation for any studio pipeline.

Beyond our project objectives, open source is a way of life. We love to exchange ideas, improve ourselves while making improvements for other people and discover new collaboration opportunities to expand everybody’s horizon.

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